April 26, 2026

NTELLECTUAL PROPERTY, A RITE OF PASSAGE FOR CONTINUOUSLY EVOLVING SPORT REALITIES: Ready, Set, Innovate 2026

INTRODUCTION

As we celebrate World IP Day, we recognize that the “spirit of the game” is increasingly protected by the “letter of the law.” Whether it is a centuries-old tradition ball games or a viral new combat sports, Intellectual Property law (hereinafter referred to as “IP”) provides the framework for global recognition and sustainable growth. It bridges the gap between the physical and the fiscal by securing trademarks, patents, and copyrights thereby creating a well branded innovative, competitive reality with a marketable edge. This aligns perfectly with the World Intellectual Property Organization’s (WIPO) goal to show how IP rights incentivize the creativity that keeps sports thriving and accessible.

DISCOURSE

As we reflect on the World IP Day 2026, theme “IP and Sports: Ready, Set, Innovate,” we critically examine the role of Intellectual Property (IP) as the engine of evolution in the global sports ecosystem. The metamorphosis of the very idea of what is a sporting event connotes overtime, especially at the advent of the 21st century has attained the realm of a blurry certainty. The Legal Community has noted overtime that IP has now become a veritable litmus test to grant passage to the everyday activities and hobbyist tendencies of the human life society into competitive sporting events with regulated rules and sanctions.

For established sports like football, basketball, hockey, golf, handball, volleyball lawn tennis amongst others, innovation is the “unseeing hand” that maintains integrity through inventions such as carbon-fiber rackets and VAR (Video Assistant Referee) systems, making the games more enjoyable and improving the rules of play as a technological necessity. These innovations must be registered as IP entities to ensure value exchange and brand preservation even as they operate either to lighten the weights of officiating or to improve the games and the scope of broadcasting. Every innovation along these lines only become tangible products upon registration as distinct IP entities, ensuring compliance with extant IP laws, rules and ethics of the respective sports across jurisdictions.

Sports creators have in fact by the going trends unwittingly resorted to adopting daily living itself and convert and evolve these into acts of sport, innovating and creating new ways to do sport, compete and to ride on the burst of Adrenaline one contention at a time. All of these however is only made possible by the inevitable christening of the newly birth sporting events by way of submitting same for IP validation, registration and protection.

In the last 20 years, the line between “adventure” and “athleticism” has continued to blur. Without IP, an obstacle course is just people getting muddy in a field. With IP however, specifically trademarks, broadcasting rights, and trade secrets, that field becomes a created sport invented and called Tough Mudder or Spartan Race. Without IP, aqua-dancing would just be another form of recreation and swimming but now, artistic swimming or what some others refer to as Synchronised swimming has become a protected sporting event recognized and competed for at several Olympics events.

Without IP, slap fighting would be just another violent act of two or more persons slapping each other with the intention to inflict pain for the sole purpose of defeating, causing injury and/or overcoming the other party or parties for some personal vendetta, self help or selfish reasons. However, with IP, Dana White, the Chief Executive Officer of UFC in 2022 succeeded in registering Slap Fighting as a Sporting Event and the said slapping has since become viral as a popular event for competing. This reality portrays the irrefutable argument that in the realm of sports as in every other spheres, innovation is not just about the equipment; it is about the “invention” of the sport itself, the very creation.

IP is racing to provide, continuously, the structure, exclusivity, and regulatory DNA that allows a “usual human activity” governed by instincts, emotions, Adrenaline, survival, zest and sometimes anger, as seen in slap fighting, amongst others, to then be codified and revolutionalised into a sporting event to be governed and monetized by laws, regulations and rights created by patents, trademarks and broadcasting rights etc.

Without failing off the essentialities of IP in sports generally, this article postulates that IP is reeled up in a constant race against time as it shifts and adapts to the changing faces of urban sports events. This has created a basic kinetic elasticity to intellectual property protection, thus it keeps expanding in the light of the creation of modern sports events.

The “CrossFit” Analogy

It is a fact that nothing exists as new. Old ideas however can successfully muff into new shapes and evolve into newer innovations. A good example of a Modern sports innovation is where an activity that started as an “extreme” exercise overtime muffed and metamorphosed into what is now known as “CrossFit”.

Greg Glassman transformed CrossFit, which used to be simply intense workout routines, into a trademarked high intensity internal training methodology for competitive sports spectators.

By trademarking the name “CrossFit” he created a model, which the requisite IP registration successfully licensed, under his name. By implication, the IP created a viable ecosystem where what used to be an act of workout and exercising is transformed and birthed into a “sport of Fitness” with its own World Tournaments and officiating Standards of play. The first real competition took place in California in 2007. The competitiveness has since increased and the tournament now enjoys sponsorship by Sport giants such as Reebok amongst others.

The Olympic Additions – effect:

The Olympics Tournament is a world popular event that has also radically influenced the evolution of sports world over. A quick look at the 2024 Olympic additions would showcase activities once seen as “reckless” or “urban adventure” has now evolved into well regulated and IP protected competitive sporting events. More and more forms of X Games have been added to the Olympics list and rendered protectable overtime.

The Olympics has over the last 20 years introduced newly patented events that were hitherto never party of the general sporting universe. These sporting events, by reason of their creation and introduction into a world stage such as the Olympics, earn acceptance and properly regulation, placing them on a world stage for replicating such spread over time over the coming years. This equally serves as a means of building a new, more reformed and futuristic outlook towards the usual sports innovation as it applies now and across board in the world.

Divergence of Sporting Innovations

We have equally seen how the gamification of Esport has become a reality within the last decades with video games, which were only objects of leisure, suddenly gaining acclaim as a sporting event on earth. Unlike the usual games, which rules have evolved overtime in the past centuries, such as football and basketball, now, Esport operating, as a sporting event is a total creation of IP and the rules are set by the owners of such rights. These games exist entirely within the rights created by the registered IP protection, as they do not exist in tangible forms but rather as softwares. Hence, The game code is the “stadium,” and the IP holder is the absolute regulator. This poses a challenge to public regulation of such events.

This is in fact a complete diversion from the norm and the height of innovation. It is the ultimate “Ready, Set, Innovate” moment where the software is the sport, and the world is not yet fully ready for what this portends for the future and the possibility of a bulk of our sporting events becoming “unmanned” as we see in combative warfare today, and athletics entering into a virtual space to contest in alternate sports only created by the invisible hands of Intellectual Property in partnership with the human mind.

It must be emphasized that these ideas are no longer at large, but rather, represents the impending vision of the eventual “convergence” of law and sports. In this future, the stadium is no longer a physical piece of real estate but a Software as a Service (SaaS) platform, and the athlete is no longer a natural person but a Digital Asset Bundle curated, designed and protected. When sports migrate fully to the Metaverse and Virtual Reality, we shift from a world of “Physical Laws” (gravity, friction) to a world of “Code-Based Laws” (algorithms, protocols), all of which are governed by data control laws and strong Intellectual Property Regimes.

CONCLUSION

Without the “IP fence” around innovations, the event remains a mere adventure. The registration of the sport is its birth certificate in the eyes of the law and the market.

However, in the not too distant future as espoused in this article, an insight must be giving to the inevitable change that is bound to occur. In that future, the most important figure in the room is not going to be the coach, rather, it would be the IP Strategist. An intellectual property expert then saddled with the urgent responsibility to migrate from protecting the sport to architecting its very reality with virtual reality slowly becoming the norm. hence, the era of green stadiums and white paints may inevitably though not entirely, be replaced with players and athletes been creations of IP in a new virtual universe.

Olufemi Franklin Olufemi Jr. Esq. 
Partner and Group Lead, Telecommunications, Media and Technology (TMT) Practice Group.

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